Adventure games—rarely termed quest games—are a kind of video game in which the
user plays the role of the protagonist in an interactive tale that is fueled by puzzle- and/or exploration-based story-telling.
The genre's emphasis on narrative enables it to substantially borrow from other narrative-based media,
including literature and cinema, embracing a broad range of genres.
Due to the focus on narrative and characters, most adventure games are text- and graphically created for a single player only.
The earliest of these adventure games, Colossal Cave Adventure, was initially published in 1976.
Other noteworthy adventure game series include Zork, King's Quest, Monkey Island, Syberia, and Myst.
Adventure games often place more of an emphasis on puzzle-solving and exploration than action.
The player is often portrayed as the protagonist who must conquer numerous challenges in order to advance in these games,
which take place in magical worlds or settings.
They put a lot of emphasis on the narrative, providing the player with a compelling
and immersive plot while also allowing for dialogue-based character development.
In order to advance or fight bosses, players often need to harvest resources for use in the game or construct more resources.